package com.planet_ink.coffee_mud.Abilities.Diseases;
import java.util.Vector;

import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

/* 
   Copyright 2000-2006 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/

public class Disease_Alzheimers extends Disease
{
	public String ID() { return "Disease_Alzheimers"; }
	public String name(){ return "Alzheimers";}
	public String displayText(){ return "(Alzheimers)";}
	protected int canAffectCode(){return CAN_MOBS;}
	protected int canTargetCode(){return CAN_MOBS;}
	public int abstractQuality(){return Ability.QUALITY_MALICIOUS;}
	public boolean putInCommandlist(){return false;}
	public int difficultyLevel(){return 9;}

	protected int DISEASE_TICKS(){return 34;}
	protected int DISEASE_DELAY(){return 5;}
	protected String DISEASE_DONE(){return "Your alzheimers is cured!";}
	protected String DISEASE_START(){return "^G<S-NAME> feel(s) like <S-HE-SHE> <S-HAS-HAVE> forgotten something.^?";}
	protected String DISEASE_AFFECT(){return "";}
	public int abilityCode(){return 0;}
	protected int everyTick=0;

	public boolean okMessage(Environmental myHost, CMMsg msg)
	{
		if((affected==null)||(!(affected instanceof MOB)))
			return super.okMessage(myHost,msg);

		MOB mob=(MOB)affected;

		// when this spell is on a MOBs Affected list,
		// it should consistantly prevent the mob
		// from trying to do ANYTHING except sleep
		if((msg.amISource(mob))
		&&(msg.tool()!=null)
		&&(msg.tool() instanceof Ability)
		&&(mob.fetchAbility(msg.tool().ID())==msg.tool())
		&&(CMLib.dice().rollPercentage()>(mob.charStats().getSave(CharStats.STAT_SAVE_MIND))))
		{
			mob.tell("You can't remember "+msg.tool().name()+"!");
			return false;
		}
		return super.okMessage(myHost,msg);
	}

	public boolean tick(Tickable ticking, int tickID)
	{
		if(!super.tick(ticking,tickID))	return false;
		if(affected==null) return false;
		if(((everyTick>0)||(CMLib.dice().roll(1,150,0)==1))
		&&(affected instanceof MOB))
		{
			if(everyTick<=0)
				everyTick=CMLib.dice().roll(1,20,0);
			else
			if((--everyTick)<=0)
				return true;
			MOB mob=(MOB)affected;
			if(CMLib.flags().aliveAwakeMobileUnbound(mob,true))
			{
				if(!CMLib.flags().isStanding(mob))
					CMLib.commands().postStand(mob,true);
				Room R=mob.location();
				if((CMLib.flags().isStanding(mob))&&(R!=null)&&(CMLib.flags().isInTheGame(mob,true)))
				{
					Vector dirs=new Vector();
					for(int d=0;d<Directions.NUM_DIRECTIONS;d++)
						if((R.getRoomInDir(d)!=null)
						&&(R.getExitInDir(d)!=null)
						&&(R.getExitInDir(d).isOpen()))
							dirs.addElement(new Integer(d));
					if(dirs.size()==0) everyTick=0;
					else
					{
						int dir=((Integer)dirs.elementAt(CMLib.dice().roll(1,dirs.size(),-1))).intValue();
						CMLib.tracking().move(mob,dir,false,false,false);
					}
				}
			}
		}
		return true;
	}
	
	public void affectCharStats(MOB affected, CharStats affectableStats)
	{
		if(affected==null) return;
		affectableStats.setStat(CharStats.STAT_INTELLIGENCE,affectableStats.getStat(CharStats.STAT_INTELLIGENCE)/2);
		if(affectableStats.getStat(CharStats.STAT_INTELLIGENCE)<=0)
			affectableStats.setStat(CharStats.STAT_INTELLIGENCE,1);
		affectableStats.setStat(CharStats.STAT_WISDOM,affectableStats.getStat(CharStats.STAT_WISDOM)/2);
		affectableStats.setStat(CharStats.STAT_CHARISMA,affectableStats.getStat(CharStats.STAT_CHARISMA)+2);
		if(affectableStats.getStat(CharStats.STAT_WISDOM)<=0)
			affectableStats.setStat(CharStats.STAT_WISDOM,1);
	}
}