package com.planet_ink.coffee_mud.Races;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;


import java.util.*;

/* 
   Copyright 2000-2006 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

       http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
public class Bullywug extends StdRace
{
	public String ID(){	return "Bullywug"; }
	public String name(){ return "Bullywug"; }
	public int shortestMale(){return 55;}
	public int shortestFemale(){return 50;}
	public int heightVariance(){return 8;}
	public int lightestWeight(){return 80;}
	public int weightVariance(){return 50;}
	public long forbiddenWornBits(){return Integer.MAX_VALUE-Item.WORN_EYES;}
	public String racialCategory(){return "Amphibian";}
	private String[]culturalAbilityNames={"Goblinese","Skill_Hunting"};
	private int[]culturalAbilityProficiencies={100,50};
	public String[] culturalAbilityNames(){return culturalAbilityNames;}
	public int[] culturalAbilityProficiencies(){return culturalAbilityProficiencies;}
	private String[]racialAbilityNames={"Skill_Swim"};
	private int[]racialAbilityLevels={1};
	private int[]racialAbilityProficiencies={100};
	private boolean[]racialAbilityQuals={false};
	public String[] racialAbilityNames(){return racialAbilityNames;}
	public int[] racialAbilityLevels(){return racialAbilityLevels;}
	public int[] racialAbilityProficiencies(){return racialAbilityProficiencies;}
	public boolean[] racialAbilityQuals(){return racialAbilityQuals;}

	//                             		   an ey ea he ne ar ha to le fo no gi mo wa ta wi
	private static final int[] parts={0 ,2 ,0 ,1 ,1 ,2 ,2 ,1 ,2 ,2 ,1 ,0 ,1 ,1 ,0 ,0 };
	public int[] bodyMask(){return parts;}

	private int[] agingChart={0,4,8,12,16,20,24,28,32};
	public int[] getAgingChart(){return agingChart;}
	
	protected static Vector resources=new Vector();
	public int availabilityCode(){return Area.THEME_FANTASY|Area.THEME_SKILLONLYMASK;}

	public void affectEnvStats(Environmental affected, EnvStats affectableStats)
	{
		super.affectEnvStats(affected,affectableStats);
		affectableStats.setSensesMask(affectableStats.sensesMask()|EnvStats.CAN_SEE_INFRARED);
		affectableStats.setDisposition(affectableStats.disposition()|EnvStats.IS_SWIMMING);
	}
	public void affectCharStats(MOB affectedMOB, CharStats affectableStats)
	{
		super.affectCharStats(affectedMOB, affectableStats);
		affectableStats.setPermaStat(CharStats.STAT_STRENGTH,18);
		affectableStats.setPermaStat(CharStats.STAT_DEXTERITY,10);
		affectableStats.setPermaStat(CharStats.STAT_INTELLIGENCE,7);
	}
	public Weapon myNaturalWeapon()
	{ return funHumanoidWeapon();	}
	public String healthText(MOB viewer, MOB mob)
	{
		double pct=(CMath.div(mob.curState().getHitPoints(),mob.maxState().getHitPoints()));

		if(pct<.10)
			return "^r" + mob.displayName(viewer) + "^r is nearly defeated.^N";
		else
		if(pct<.20)
			return "^r" + mob.displayName(viewer) + "^r is covered in blood.^N";
		else
		if(pct<.30)
			return "^r" + mob.displayName(viewer) + "^r is bleeding badly from lots of wounds.^N";
		else
		if(pct<.40)
			return "^y" + mob.displayName(viewer) + "^y has numerous bloody wounds and gashes.^N";
		else
		if(pct<.50)
			return "^y" + mob.displayName(viewer) + "^y has some bloody wounds and gashes.^N";
		else
		if(pct<.60)
			return "^p" + mob.displayName(viewer) + "^p has a few bloody wounds.^N";
		else
		if(pct<.70)
			return "^p" + mob.displayName(viewer) + "^p is cut and bruised.^N";
		else
		if(pct<.80)
			return "^g" + mob.displayName(viewer) + "^g has some minor cuts and bruises.^N";
		else
		if(pct<.90)
			return "^g" + mob.displayName(viewer) + "^g has a few bruises and scratches.^N";
		else
		if(pct<.99)
			return "^g" + mob.displayName(viewer) + "^g has a few small bruises.^N";
		else
			return "^c" + mob.displayName(viewer) + "^c is in perfect health.^N";
	}
	public Vector myResources()
	{
		synchronized(resources)
		{
			if(resources.size()==0)
			{
				resources.addElement(makeResource
				("a pair of "+name().toLowerCase()+" knees",RawMaterial.RESOURCE_MEAT));
				resources.addElement(makeResource
				("some "+name().toLowerCase()+" blood",RawMaterial.RESOURCE_BLOOD));
				resources.addElement(makeResource
				("a pile of "+name().toLowerCase()+" bones",RawMaterial.RESOURCE_BONE));
			}
		}
		return resources;
	}
}
